Master of Magic - Spell of Mastery speedrun 28:49 (glitchless)
Single segment recording. No cheats or tools! Cycles at 50000 (should use max cycles). Strategic combat only set in options. Easy difficulty. Timing from clicking out of "name starting city" to beginning of ending animation. This video doesn't use the magic spirit node capture glitch.
All picks are used on specials instead of spell books. Playing in myrron enables beastmen race. They grow fastest of all the races receiving a 1/2 power / population bonus. At the beginning power and mana are converted to research and later to power required for casting the spell of mastery.
Not sure about perfect number of cities, considering time wasted on micro vs research speed. Most of city infrastructure is focused on improving research speed directly or through population growth. Few miners guilds and banks were built to speed up constructions.
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