Material Automation Plugin #unrealengine #automation #plugins #substancepainter

Subscribers:
447
Published on ● Video Link: https://www.youtube.com/watch?v=yQD_7OXIMxc



Game:
Unreal (1998)
Duration: 0:35
48 views
2


PIPELINE------------
BLENDER----Substance Painter ---Unreal Engine .
B-SP-UE design Pipeline **

Purpose: A 3D Designer Automation app. This plugin was designed to simpify the Material Asset Creation process and assignment.
Problem: During large volume Mesh design in 3d Modeling In unreal engine (Level design/ architectural design etc.) some process can become tedious. With this addon, all you need is a click of a button you can create Material assets instantly (Without using visual code Spaghetti code ) and assign materials to 3D meshes (without clicking and dragging) in world editor.


Automation plug-in Design. Designed To Automate a lot of tedious task in the B-SP-UE** design pipeline. A necessity for Environment and level design and Architectural Design. This little app is 2 years in the making. It Can detect texture names, create a material asset and assign nodes at the click of a button ( No Spaghetti code/Visual scripting needed). A 5 hour job takes seconds with this plug-in. It can Also automatically detect and assign the corresponding mesh in world with that selected material.

Supports: Instant Materials creation & packed texture maps




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Tags:
Unreal engine
Action adventure
Survival kids
game design
indie dev log
devlog
indie edv
Resident evil
Little nightmare
devil may cry
Automation
Plugin
Level design
Pipe line
Substance painter
Lighting



Other Statistics

Unreal Statistics For DripTech Studio

At this time, DripTech Studio has 5,303 views for Unreal spread across 11 videos. Less than an hour worth of Unreal videos were uploaded to his channel, roughly 5.61% of the content that DripTech Studio has uploaded to YouTube.