Door Physics and Procedural Animation #unrealengine #devlog #3dAnimation

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This was actually a Core feature that I've always planned on adding from the beginning. a super dynamic feature that games rarely implement, Physics based door mixed with procedural animation. A nice immersion boost and endless applications using Unreal Engine's Physics Constraints.
The Player characters and A.I. NPC will be able push open unlocked doors. I'm Hoping to implement a lock out feature. where you can remotely lock doors via Hack to Escape .




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