Mathematica: Morphological Filtering in 3D to produce skeletons
Morphological Filtering in 3D to produce skeletons
I hope you found a solution that worked for you :)
The Content is licensed under (https://meta.stackexchange.com/help/licensing) CC BY-SA.
Attention! This video does always use the same license as the source!
Thanks to all those great people for their contributions!
(mathematica.stackexchange.com/users/1089/chris)chris
(mathematica.stackexchange.com/users/6453/sengstrom)SEngstrom
A special thanks goes out to the (mathematica.stackexchange.com/questions/61385/morphological-filtering-in-3d-to-produce-skeletons)Stackexchange community
I wish you all a wonderful day! Stay safe :)
If anything is off, please write me at peter D.O.T schneider A.T ois42.de
linear-algebra topology graphics