Matt Chat 256: Feargus Urquhart on the Fall of Black Isle

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Feargus returns in part 3 of my 4 part interview. In this segment, we talk about the collapse of Black Isle in the wake of some questionable decisions on the part of Fargo and other execs--Interplay Sports, Engage, losing the D&D license, and some bad bets on consoles (Sega Saturn, anyone?). Despite the passage of time, Feargus is still quite emotional, and you can't help but wonder what might have happened if the leadership had listened to him.

Games covered include Planescape: Torment, Fallout 3, Baldur's Gate III, and Icewind Dale.

Links:
Stash: No Loot Left Behind Kickstarter page
https://www.kickstarter.com/projects/frogdice/stash-no-loot-left-behind-pc-mac-linux-consoles

Same Box, Better Graphics
http://arstechnica.com/gaming/2014/08/same-box-better-graphics-improving-performance-within-console-generations/

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Tags:
mattchat
videogames
interviews
development
Feargus Urquhart
feargus
Black Isle Studios (Video Game Developer)
Role-playing Video Game (Media Genre)
Video Game (Industry)
Interview
Planescape: Torment (Video Game)
Baldur's Gate (Video Game)
Icewind Dale (Video Game)
Fallout 3 (Video Game)



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