Matt Chat 35: Alone in the Dark
This week's Matt Chat covers Infogrames' Alone in the Dark, the granddaddy of survival horror games like Resident Evil and Silent Hill. Released in 1992, Alone in the Dark introduced a number of important conventions that would show up in many later games, particularly its mix of static and dynamic graphical elements. While the backgrounds were pre-rendered and detailed, the moving objects (characters, monsters, etc.) were rendered on-the-fly and composed of colored polygons. While this setup would be a liability in most types of games, it worked very well for horror. Have a happy Halloween!
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Other Videos By Matt Barton
2010-01-08 | Matt Chat 44: Ralph Baer, the Father of Videogames |
2010-01-01 | Matt Chat 43: Archon |
2009-12-18 | Matt Chat 42: Dragon Age Origins |
2009-12-11 | Matt Chat 41: The History of Cinemaware with Bob Jacob |
2009-12-04 | Matt Chat 40: Sword of Fargoal with Jeff McCord |
2009-11-28 | Matt Chat 39: World of Warcraft Part Two |
2009-11-28 | Matt Chat 39: World of Warcraft Part One |
2009-11-20 | Matt Chat 38: Legacy of the Ancients |
2009-11-13 | Matt Chat 37: Syndicate |
2009-11-06 | Matt Chat 36: Starcraft |
2009-10-30 | Matt Chat 35: Alone in the Dark |
2009-10-16 | Matt Chat 34: System Shock 2 |
2009-10-09 | Matt Chat 33: Jade Empire |
2009-10-03 | Matt Chat 32: Tomb Raider |
2009-09-25 | Matt Chat 31: A Rockstar Ate My Hamster |
2009-09-18 | Matt Chat 30: Fallout |
2009-09-11 | Matt Chat 29: Wizardry |
2009-09-04 | Matt Chat 28: Maniac Mansion |
2009-08-28 | Matt Chat 27: Autoduel |
2009-08-21 | Matt Chat 26: David Crane's Ghostbusters |
2009-08-15 | Matt Chat 25: Knights of the Old Republic |