MaxPayne 2 Part I: The Darkness Inside

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Published on ● Video Link: https://www.youtube.com/watch?v=LRcBf2abiXg



Duration: 34:32
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Max Payne awakens inside a hospital room; he's haunted by memories and delusions. Turn around and open the lockers on the right to grab some painkillers. Exit the hospital room and follow the hallway as it winds to the right. Follow those disembodied voices and go through the door ahead. Approach the lockers and door on the far side and another vision interrupts Max. Open the double doors and exit into the lobby. Turn left and enter the reception area and answer the phone for a brief message. Exit and walk toward the administration door. Turn left and enter the double doors. Approach the man on the ground.
Max grabs a gun. An enemy emerges from the door on the left. Shoot-dodge left and pump the enemy full of lead. Enter the room from where the enemy emerged. Head around to the far door on the left. Enter the other lobby area and go around to the right, listening to the television as you move. Enter and use the elevator controls to descend.
Meet Jim Bravura at the bottom. After the encounter, exit the smoky elevator shaft. Enter the examination room to find Winterson's body to conclude the prologue.
Chapter One: Elevator Doors
Search the black van on the right (facing the front of the van) for a bottle of painkillers and another 9mm pistol. None of the bay doors will open so head off to the right and proceed through the open gate. Follow the alley back around to the rear entrance. Enter the door and walk into the warehouse. Walk around the corner to the right and find the television, which sounds a lot like a hostage. Watch the television for a second and listen to the humorous parody of Max Payne. Search the desk on the right for a bottle of painkillers.
Continue to the far door on the left and find the janitor. He'll escort you. Follow close behind him. Once he says "after you," enter the room and wait for the cutscene. He's actually a perp: they're masquerading as cleaners. Kill him and another cleaner behind you. Use your shoot-dodge ability. You can even kill him before entering the room to get a jump on him or even tell him to go in first and get the jump on them that way. It doesn't matter when you kill him. Use the fork lift, which raises the end of the plank. Use the heightened plank to jump to the box on the left then around to the right. Find ammo, a grenade, and painkillers in the box.
Enter the unlocked bay door by using the control panel. Grab the painkillers from the cabinet on the right. Run in and interrupt the cleaners' conversation and shoot them in the back with the help of bullet time. Continue around to the left. The next room has two exits, though only one is unlocked. Open the door on the left and enter the stairwell. Annihilate the two guards at the top of the stairs. If possible, shoot the gas can resting behind one of the guards. The resulting explosion will cause plenty of damage.Enter the room with the large vodka sign. Turn left and snag the ammo from the cabinets on the left. Listen to the answering machine. Search the left desk for more ammunition. Enter the next hallway. Search the lockers on the left at the end for ammo. Enter the door on the right. Search the room for painkillers from the cabinets and ammo from the safe. There are more painkillers and ammo in another desk on the far left.
Approach the door on the right to find the hostage. She's guarded by two thugs. She's killed before you can act. When you regain control of Max, shoot-dodge to the left and kill the two enemies. Search their bodies for ammo and an Ingram and grab the shotgun off of the table to the right. More enemies arrive behind you. Shoot-dodge out of the room and annihilate them with the Ingram or your dual pistols.Exit the room and notice the door on the far right is now open. Enter the room and encounter more three more guards entering from the door on the opposite side of the room. You can take cover behind the boxes and shoot-dodge to the side or enter bullet time and waste them quickly. Gather their weapons, including a pump-action shotgun and search the room's lockers for painkillers and ammo.
Cross the catwalk to the far side to trigger the cut scene and greet Mona Sax. Enter the elevator and use its controls. Alternatively you can remain up high and walk along the catwalk and try and pick off enemies below from up high. Exit the elevator and head to the right. Prepare for a huge firefight against several guards. Bullet time is your ally here. Shoot any gas cans you spot for additional damage and watch out for enemies driving fork lifts. Finish off all the guards and exit the warehouse through the far door beyond the body bags. Meet Detective Winterson as the chapter concludes.







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