Maya LT Dota2 Tutorial -- Section 3 Part 3

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Dota 2
Game:
Dota 2 (2013)
Category:
Tutorial
Duration: 25:24
4,749 views
15


In this part, we will be finalizing textures and preparing for Dota 2

In Section 3, Paul Kind will walk through the process of creating the textures for the OmniKnight sword created in the previous 2 sections.

Section 3 Part 1: Preparing and texturing in Photoshop
Section 3 Part 2: Texturing continues
Section 3 Part 3: Finalizing your textures and adding details
Section 3 Part 4: Organizing and getting ready for Dota 2 using Shader FX

Download the textures for the sword asset for this tutorial: http://www.kindesigns.com/tutorials/Section3Materials.zip







Tags:
Autodesk Maya LT
Dota 2
Defense of the Ancients
dota mods
modding
indie games
game development
3D art
3D animation
3D modeling
textures
texturing
texture baking



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