Maya LT Dota2 Tutorial -- Section 3 Part 3
In this part, we will be finalizing textures and preparing for Dota 2
In Section 3, Paul Kind will walk through the process of creating the textures for the OmniKnight sword created in the previous 2 sections.
Section 3 Part 1: Preparing and texturing in Photoshop
Section 3 Part 2: Texturing continues
Section 3 Part 3: Finalizing your textures and adding details
Section 3 Part 4: Organizing and getting ready for Dota 2 using Shader FX
Download the textures for the sword asset for this tutorial: http://www.kindesigns.com/tutorials/Section3Materials.zip
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2014-04-10 | Maya LT Dota 2 Tutorial -- Section 4 |
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2014-04-10 | What's New: Inventor 2015 |
2014-04-10 | Maya LT Dota2 Tutorial -- Section 3 Part 2 |
2014-04-10 | Maya LT Dota2 Tutorial -- Section 3 Part 4 |
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2014-04-10 | Maya LT Dota2 Tutorial -- Section 3 Part 3 |
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Other Statistics
Dota 2 Statistics For Autodesk
At this time, Autodesk has 171,944 views for Dota 2 spread across 14 videos. His channel currently has around 7 hours worth of content for Dota 2, roughly 1.04% of the content that Autodesk has uploaded to YouTube.