http://area.autodesk.com/smoke
Explore ConnectFX, the powerful node-based compositing environment in Smoke.
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2014-04-17 | StandardVision and Flame Artist Justin Blaustein: Large Scale Digital Media |
2014-04-17 | Deron Hoffmeyer, Senior Flame Artist, Method Studios |
2014-04-17 | Fred Ruff, Owner and Founder of Refuge VFX |
2014-04-16 | 3ds Max Interview: Mark Glaser, Creative Director, Big Block |
2014-04-16 | Brian Higgins, Creative Director, Flavor |
2014-04-16 | Drive Thru Flame Artists Talk About Using Flame and Flare |
2014-04-14 | Smoke 2015: 3D Tracking |
2014-04-14 | Smoke 2015: ConnectFX |
2014-04-14 | Smoke 2015: Effects Tools Where You Need Them |
2014-04-14 | Smoke 2015: Editorial Workflow |
2014-04-10 | Maya LT Send To Dota2 Export |
2014-04-10 | Maya LT Dota 2 Tutorial -- Section 4 |
2014-04-10 | Product Design Suite: Routed Systems |
2014-04-10 | What's New: Inventor 2015 |
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2014-04-10 | Maya LT Dota2 Tutorial -- Section 3 Part 4 |
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2014-04-10 | Maya LT Dota2 Tutorial -- Section 3 Part 3 |
Tags: Autodesk Smoke
Smoke 2015
Smoke 2015 Demo
Smoke 2015 Video
Video Editing
Video Effects
VFX
3D Effects
Visual Effects (Film Company Role Or Service)
Video Editing Software (Software Genre)
Professional Video
Compositing
Node-based Compositing
True 3D Compositing
ConnectFX