Maya LT Dota2 Tutorial -- Section 3 Part 4
In this part, you will learn how to convert your game ready textures into dota2 ready textures and then view them in Shader FX right in your viewport.
In Section 3, Paul Kind will walk through the process of creating the textures for the OmniKnight sword created in the previous 2 sections.
Section 3 Part 1: Preparing and texturing in Photoshop
Section 3 Part 2: Texturing continues
Section 3 Part 3: Finalizing your textures and adding details
Section 3 Part 4: Organizing and getting ready for Dota 2 using Shader FX
Download the textures for the sword asset for this tutorial: http://www.kindesigns.com/tutorials/Section3Materials.zip
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Other Statistics
Dota 2 Statistics For Autodesk
At this time, Autodesk has 171,944 views for Dota 2 spread across 14 videos. His channel currently has around 7 hours worth of content for Dota 2, roughly 1.04% of the content that Autodesk has uploaded to YouTube.