Maya PullDownit VFX Tutorial Series (Dynamic Rigid Body Fracturing Technique) Part 2

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(Part 2) Taking the first video a little further! In this first series of videos, we take a look at the rigid body simulation capabilities of the PullDownIt plugin for Max and Maya. From creating basic Rigid Body sims, Basic Fracture Body sims, and Advanced Fracture Body sims, these videos will give you time saving tips and tricks you can use to create sophisticated dynamic simulations quickly. Be sure to Subscribe to our Channel to be updated because new videos come out every couple of weeks!




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Tags:
PDI
PullDownIt
Fracturing
shattering
Maya plugin
Max Plugin
dynamics
rigid bodies
simulation
procedural fracturing
procedural shattering
dynamic simulation
fracturing geometry
shattering geometry
rigid body simulation
Autodesk Maya
Animated
Network
Blender
Animation
3ds
Cartoons
Character
Cgi
Render
Found
Modeling