Maya the Siren plays Borderlands2 Part7 – BLOODSHOT STRONGHOLD
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A Dam Fine Rescue is a story mission in Borderlands 2 given by Lilith. The mission is performed, starting at Three Horns - Valley and continuing in The Dust, Bloodshot Stronghold, Bloodshot Ramparts, and optionally Friendship Gulag locations.
Bandits inhabit the entirety of the complex, ensuring the search for Roland is an eventful one. Another boss encounter must be negotiated through at Satan's Suckhole when Mad Mike enters the fray over the whirlpool. Mad Mike will always be armed with a rocket launcher and grenades, and can use these to devastating effect. Attackers may need to move quickly to avoid these attacks, or seek cover quickly when he appears. He will stay directly above the entrance area on the top level, but will come out on the catwalk where a few well-placed rockets will dispatch him quickly. Roland is found in a holding cell near the end of the facility, but as soon as he is freed, a constructor designated W4R-D3N arrives to capture him and bear him away.
Since I’ve finish Borderlands 2 several times with different characters and difficulties. I’ve decided to record my last playthrough of this game before I permanently uninstall it
I also transferred some of my guns and equipment from my old save so you might see Toothpick and Antagonist here and there.
Set five years after the events of Borderlands, Handsome Jack, the game's main antagonist, has taken over the Hyperion Corporation, declared himself Dictator of Pandora and taken all of the credit for finding The Vault – going so far as to claim responsibility for killing The Destroyer. Jack has also blotted out much of the light on the planet by having a giant orbiting H-shaped base set in front of Pandora's stationary moon, creating a 'big brother' atmosphere throughout the planet. The new group of Vault Hunters in Borderlands 2 are tasked with killing Jack and returning peace to Pandora.
Borderlands 2 was officially announced on August 3rd, 2011. The game was released on September 21, 2012 internationally. Borderlands 2 was built in Unreal Engine 3 and uses PhysX technology. It was announced by Randy Pitchford, Gearbox CEO that the game sold over 12 million units by March 2015 on all platforms.
Source Information: Borderlands Fandom wiki
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