MCreator: How to texture and map in Blockbench
This tutorial will teach you the basics on texturing your custom models in Blockbench, the steps of mapping the meshes "cubes" and applying textures for entities, projectiles, blocks and items.
This tutorial is focused for Minecraft Java edition mainly Forge but might be similar for bedrock or other platforms of Minecraft.
► CHAPTERS
0:00 - Intro
0:10 - Overview
0:34 - Block/Item Modeling
3:53 - Block/Item Texturing And Mapping
8:21 - Variable Name Notes (In Text)
9:04 - Entity/Projectile Texturing And Mapping
9:23 - Naming in Blockbench
10:42 - Export version for Modded Entities
11:50 - Pivot Points (Bones)
14:15 - Final Words
14:29 - Watch Next
► OFFICIAL SITES
● NWTG Website
https://www.northwesttreesgaming.com
● Discord Server Page
https://www.northwesttreesgaming.com/discord
► TAGS
#northwesttreesgaming
#blockbench
#mcreator
#minecraftforge
#minecraft
#minecraftmods
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