MCREATOR: How to use Biomes for 1.18 and higher | 2022.3
Today we will take a in-depth look at biome generation for 1.18 and higher versions of Minecraft. I will break down my findings for biome creation and making custom biomes with dimensions.
The method should not be to much different for overworld, overworld caves and nether biome generation, you may need to tweak the weight size a bit and look up the existing biome values but it should be fairly easy to do with Sliced Limes world generation template (the link for that is below)
► RESOURCES
Minecraft Biome Wiki - https://mcreator.net/wiki/how-make-biome
Sliced Limes Template - https://github.com/slicedlime/examples/commits/master/vanilla_worldgen.zip
► SERIES
In this series, I create community suggestions from scratch using the MCreator program then make tutorials on how to set up the project for your own mods. Some projects are more complex than others but I aim to make them easy for everyone to follow. These videos are also a collaboration with Pylo the development company that makes MCreator.
► CHAPTERS
0:00 - Intro
0:10 - In-game Example
3:38 - Dimensions
4:00 - Biome A Settings
4:59 - Generation Settings Overview
11:48 - Biome B Settings
12:15 - Biome C Settings
13:43 - Biome D Settings
16:28 - Final Notes
18:57 - Watch Next
► RELATED LINKS
MCreator's Official Website
http://mcreator.net/
Other Videos By NorthWestTrees MCreator
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There are 2,645,520 views in 570 videos for Minecraft. This game accounts for over 5 days of watchable video on his channel, or 89.53% of the total watchable video for Minecraft on NorthWestTrees MCreator's YouTube channel.