Mecanoid 97 ΒΉβΉβΉβ·
Mecanoid 97 is a video game published in 1997 France on Windows by Sybex Inc. It's an action game, set in an arcade and paddle / pong themes
We are in the seventh millennium, and the Earth is plunged into a terrible war against the Master of the Galaxy. The latter, whose name, origin and intentions are unknown, has sent an armada of vessels and energizing walls to break down human resistance.
On board your Mecanoid, a ship loaded with ammunition, you will face this army during 48 basic levels. And if you don't have enough, the level editor included with the game allows you to create as many levels as possible. Nevertheless, the designer of the game, Eric Zmiro, wrote a science fiction novel called Mecanoid in 1997, and we can think that this game, released in the fall of the same year as the book, is one kind of showcase. An in vivo advertisement in a way.
title A classic and addictive game
Since "Arkanoid" and its cohort of clones, nothing has really changed in the land of the breakout. Whether you script the game or not, you must use the "Racket" support to send the ball over colored bricks and destroy the wall, while collecting Power-Ups and temporary weapons.
Very quickly, you will become familiar with the game, through its manual in Booklet format, or better, by pressing F1 to access the online help.
The bricks:
You will find four kinds: full of pretty colors, these are the breakable ones. The least colored are the most robust. And there are "Bunker" bricks which are invulnerable to bullets and explosions.
Bonuses:
result from the destruction of bricks. The more you advance in the levels, the less you will have access to these Power-ups.
To identify these weapons, press F1. You will learn how to use armored bullets (which destroy shield bricks in a single shot) and those that slow the speed of the bullet. There are explosive weapons, a fireball that destroys everything, but with a single pass. He
The game is played entirely with the mouse, and the keyboard allows access to functions via F1 (game help), F2 (pause on loss of ball), F3 (game end), F5 or F10 (access to standard levels or those of the editor) and F12 (access to the level editor, which must be quit after pressing the S to save the levels).
The game takes place on a screen with the score which varies, at the very top, the number of the level just below, the energy bar in green, that of the shield on the right, and the number of levels at the bottom.
When you start a game, you enter your name/nickname, and your progress is automatically saved. The arrows allow you to select the unlocked levels, and start your automated game.
The game was developed by two men closely associated with many games since the 8-bit era. Eric Zmiro and Laurent Fournier made the heyday of the Titus company, for which they developed the two games Prehistorik or βThe Adventures of Moktar, the Zoubidaβ. In 1997, there are already twenty games that adorn the curriculum vitae of the two men, who know how to program and who are also graphic designers.
In 1997, Eric wrote a science fiction novel, Mecanoid, and this breakout game was inspired by his work. One might think that this game was developed to advertise the book. What does it matter! The two supports, the novel and the game, have been shunned by the public, and it seems very complicated to obtain the paper work (sold out in most shops and online stores).
Does this game announce the end of Eric's career, like so many others of his generation, at the turn of the year 2000?
Nay! In 1999-2000, Eric Zmiro turned away from PC games to go to the world of portable consoles. From 2D to 3D, from PC to Game Boy Advance, Eric created the company Magic Pockets, a probable nod to this eponymous game which rocked the golden age of video games, and dozens of games have been developed on behalf of the Nintendo console: GBA, Then DS, 3DS, and for Android media in the mid-2010s.
If Eric Zmiro seemed like a veteran in 1997, make no mistake about it: he was able to bounce back from the golden age of 2D to participate in that of 3D on new media.
windows 95 xp
review abandonware France
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