Mechs vs Minions Extended Gameplay
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A video outlining gameplay for the boardgame Mechs vs Minions.
For more game info, http://www.mechsvsminions.com/
Part I: Unboxing
https://www.youtube.com/watch?v=ehApzIpAUys
Part II: Gameplay Runthrough
https://www.youtube.com/watch?v=PI-jvyto8DI
https://www.youtube.com/watch?v=Wh84Zix1jW8 (Static)
Part III: Extended Gameplay
https://www.youtube.com/watch?v=df-FPtW9HrE
https://www.youtube.com/watch?v=WHgNjvgavuM (Static)
Part IV: Final Thoughts
https://www.youtube.com/watch?v=Zop-zGGZjIg
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Welcome back! Let's continue with "Rahdo's Goofs"
If you find Goofs I didn't notice Please leave Timestamps :)
Thank You
10:44 When you receive any of the 3 types of Damage the first thing you do is apply the card effect, so in this case Richard had to immediately turn is Mech 180ΒΊ.
Then for this type of Damage he assigns a slot like he did and it will happen again when that slot is activated.
19:59 It should be 2 Rows due to the fact that Richard already picked up one of the Crystals, so 11 would spawn instead of only 5
20:23 Forgot to do the Minions Attack... and it would be a LOT of Damage to both Richard and Jen... Richard would've taken 2 Damage (3 if the row above him had spawned like it should) and the Crystal would have to been dropped in a adjacent space determined by rolling the die, and Jen would have taken 3 Damage
20:42 She can't stomp backwards... when a Mech Moves it always goes forward, except with the Omni-Stomp that allows it to go sideways but never back, so she couldn't do that
23:05 It should have been 2 cards because the Memory Core is now Level 2
26:33 Mechs can never move Backwards!
26:57 Forgot to put the Minion he just killed on the kill track
28:30 Forgot to Spawn the 2nd Row again
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