Medieval Engineer - Update 02.055 - Hit confirmation, bug fixes
For this week’s update we prepared a new batch of bug fixes for example improving the barbarian behavior and we also introduced small changes like hit confirmation on all weapons.
A successful hit to any character or animal with a weapon will be represented visually by changing the cross-hair, including its color, and auditory, with a sound effect.
We also added a small improvement for mined rocks - from now on you will dig them out in different sizes (the size doesn’t have an impact on weight, required space in inventory or the usage of the rock itself).
Full list of new features and fixes: http://forums.keenswh.com/threads/7379680
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