Mega Man Battle Network 2 (GBA / US) | Playthrough p.18
Part 18 - Mega Man Battle Network 2 (US ver.) extra game playthroughs. (Gameboy Advance, emulated by mGBA)
Well, I'm back from my week break, ever since I lasted publish the other twos earlier over the weekends as a little delayed schedules before my break started. So far, we're getting til October for a whole new theme and few more games to be plans soon. While on the same topic, I'm still playing this for quite a while now, but I'm also considering of starting a new GBA / Megaman Battle Network game very soon, like maybe a side game for a while of next month. I'm still in an process for its next Battle Network game, MMBN3 White, since I hadn't started with the Blue ver. just yet, however, that'll won't be til maybe around November as I'm trying to clear up the practice runs and need to finish up the secret areas for Battle Network 2. So I may thinking about trying its side game, Mega Man Battle Chip Challenge, as its substitute for now. Not only that, I'm also still left with maybe one last part for Mega Man: Wily Wars on the Genesis emulator for its final section, The Wily Wars, so hopefully I'll try to have it ready sometimes soon by the end of September...
As for this game, I'm still trying to challenge against every single bosses (navis) across the entire game, probably including the first secret boss, Pharaoh Man as well in WWW Areas 1. While I'm trying to get as much further as possible before starting the next one in November soon for Battle Network 3, I might considers of put an stopping points between its next playthrough or the next one afterward soon... Of course, just like Battle Network 1, I can still come back and finishing up this game sometimes soon, otherwise since the Legacy Collection coming out next year, I could start them both over through the MMBNLC ver. and hopefully tries to finish it in there instead.