Mega Man Battle Network 5 - Part 7: Shade Man Liberation

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So now it's time for the mission. The boss for this area is Shade Man, returning from BN4. Since he can fly, he will take most opportunities during his turn to attack one of your navis. But that's where our new member comes into play. Magnet Man has the ability Magnet Barrier, which shields the entire team for one phase at the cost of an Order Point and his turn. Meanwhile, Knight Man can't defend everyone, but if he happens to be next to an ally who's being attacked, he will block the hit and mitigate the damage. Knight Man himself takes no damage from overworld attacks.

One liberation later, and Oran Area is free from Nebula. Mega Man is impressed by the abilities of our new teammate, so much so that his soul unifies with them, and we get our first Double Soul for the game. After the navis bid farewell, so do Lan and co. from Oran Isle. With our numbers increasing, the fight against Nebula is looking much easier. __

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