Mega Man Battle Network 5 - Part 6: Magnet Man/Knight Man

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Continuing on from where we left off, we have the last two drill modules to shut down. At the end of the fourth one awaits the returning Magnet Man in Team Proto Man, and Knight Man in Team Colonel. Turns out Tesla is the daughter of Gauss from BN2, and she's a litte upset with us for the headache we gave her when her dad got arrested. So we have to go through Magnet Man before we can shut this thing down. Knight Man is just berserk and needs some sense knocked into him. After knocking Magnet Man around, Tesla tells him to go ahead and shut down the drill as the fight was a good stress reliever. Knight Man comes to his senses and does the same. Now we have to open the door so our friends can get out, which requires jacking in. But once we press the button to do so, the security turns on and some rocks come rolling our way. But then Magnet Man/Knight Man comes in and blocks the rocks. After everybody gets out safely, Chaud/Baryl calls in saying we're gonna attempt the Liberation mission again, but there's still the problem with the giant turrets. Luckily, we happen to have just met a navi who's pretty good with defense. So, with the aid of Knight Man/Magnet Man, it's time to head to Oran Area 3. __

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