Mega Man IV [NES] Playthrough #16, Skull Castle, Stage 3: Robot Master Redux; Dr. Wily

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This is video #16 in my playthrough of Mega Man IV. In the third stage of Skull Castle, Mega Man goes through a fairly short area to arrive in an area with teleporters. Oh dear, the robot masters are back! Be sure to conserve the Pharaoh Shot, Ring Boomerang, and Drill Bombs.

When all eight robot masters are re-defeated, another teleporter appears (time index 7:01). On the other side, Dr. Wily appears in one of his many flying machines. This one is reminiscent of the boss of Stage 5 of Wily's castle in Mega Man II. The first round is easy. If Mega Man stands close, the big fireballs will not reach him. The Ring Boomerang is quite useful.

When the monstrous device's health is depleted, its skull-like face plate is blown off, and Mega Man can see Dr. Wily at the controls. Now, the aim is to use Drill Bombs on the turquoise light between his cockpit and the fireball cannon. Just before the Drill Bomb strikes, you have to tap B again to make it explode and damage the ship.

When the ship is destroyed, guess what: Wily rockets off in an escape capsule!

Thanks for watching!

This video is part of my Mega Man IV [NES] Playthrough playlist. I am playing on the FCE Ultra emulator. All characters, story, music, artwork, and other components of this game are the property of their respective owners.

Played and recorded in FCE Ultra version 2.1.5. Produced with Adobe Premiere Pro CS6.




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Tags:
Mega Man (Fictional Character)
Mega Man
Capcom
Nintendo
Dr. Wily
Dr. Cossack
Nintendo Entertainment System (Computer)
Mega Man IV (Video Game)
Proto Man
Toad Man
Bright Man
Pharaoh Man
Ring Man
Dust Man
Skull Man
Dive Man
Drill Man
#16



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