Mega Man Unreal - Actor Pooling (Reusing Objects)
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Published on ● Video Link: https://www.youtube.com/watch?v=0uK58xqVPQ0
I'm working on an Actor Pooling system for Unreal Engine 5, that recycles objects instead of destroying and recreating them. It is more efficient.
Other Videos By Marc D Wyz
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game development
game dev
indie game development
game design
unreal engine
mega man
megaman
rockman
unreal 2d
2D
pixel art
sprites
sprite work
unreal engine 5
cpp
c plus plus
c++
programming
coding
blueprints
blue prints
mega man 7
snes
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