Mega Man Zero - Part 4: Stop, Train!
Why couldn't this thing be powered by coal instead?!
Mission 3: Destroy Train
This mission starts normally, with Zero dashing through a wrecked subway to rescue a Cyber Elf. However, this is the first timed mission in the game, though it's not a difficult one. Hell, even if you screw around a bit like I did, you should be able to make it through with plenty of time left. But hey, there's a time limit present. Oooh.
The boss itself is such a joke, especially coming off of Aztec Falcon. He's got two attacks, shooting fire and trying to smash Zero into spikes, which he can combine at an A/S rank. He does have a fair bit of health, but it doesn't help him all that much. You don't even need to have a weapon charge. He's weak to electricity, but it's easy enough to defeat him without exploiting that weakness.
Cyber Elves Obtained:
Itemon (Hacker) - 2:37
Beesus (Animal) - 3:23
Buffer (Animal) - 4:36
Hafmargo (Hacker) - 5:03
Birdian (Animal) - 5:20
Totten (Hacker) - 7:15
Bireff (Nurse) - 9:41
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