Megapenguin Rehatched PS5 Gameplay | #MadeInDreams #MediaMolecule
Megapenguin Rehatched is an ongoing adventure game designed to be made chapter-by-chapter in Dreams, by Media Molecule and the Dreams coMmunity!
Dreams link: https://docs.indreams.me/en/community/megapenguin
• PlayStation
- PlayStation 5 - CFI-1100B White/Black
- Firmware: 2.00 OFW
• PC
- CPU: Intel Core i5 2500K @3.3Ghz - 3.7Ghz Turbo 2.0
- VGA: XFX Radeon RX 580 8GB GDDR5 256bit
- RAM: 8GB KINGSTON HyperX Fury DDR3 1600Mhz
- MOBO: ASUS P8Z77-V LX
- OS: Windows 10 Professional X64
The first Megapenguin adventure was conceived before Dreams was released, starting life as an improvisational jam at E3 2018(opens in new tab). The Dreams team asked fans, friends and developers at the conference to piece together a daft ad-lib script, and then made it into a playable level at the show.
Megapenguin Rehatched is the (not-so) gritty reboot that nobody asked for. It follows previous Dreams coMmunity collaborations such as the open-ended walking sim Dreamwalk, collaboratively-built haunted house All Hallows’ Dreams, and our ongoing series of Music Mashups, in which hundreds of musicians contribute small clips that we mix into fully produced tracks.
We at Mm have created the opening levels of Megapenguin Rehatched and, in the spirit of Megapenguin, we’d like a little help from our friends in continuing the adventure. We’re asking the Dreams coMmunity to build their interpretations of what will happen next! The rest of the branching story will be crafted by you, the players - and should be a fun experiment in collaborative story-telling and game design.