Megascans in UE4: Photoreal Environment Creation | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=adoQgoETRsQ



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Unreal (1998)
Duration: 22:21
497,602 views
12,911


In this talk, Quixel's Galen Davis covers the fundamentals of the Megascans ecosystem in Bridge, Mixer, and the UE4 plugin. Viewers will learn how to bring Megascans content into the engine with a single click, re-texture existing scan data in Mixer, and create photorealistic worlds in real time.

Learn more at:

https://www.unrealengine.com
https://www.quixel.com
Quixel on YouTube - https://www.youtube.com/channel/UCNTZFGRsyqNtvI4T2syNkIw




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development



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