Spyder: From Day Zero to Post-Launch | Inside Unreal

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We're excited to have Sumo Digital on Inside Unreal this week! The team behind the Spy-on-The-Wall adventure game Spyder talks about their journey from day zero to the weeks after launch. Learn more about the mobile Apple Arcade game, as well as how the team overcame difficult challenges during its production—including the experience of launching a game from home.

DISCUSSION THREAD
https://forums.unrealengine.com/unreal-engine/events/1755035

NEWS
Unreal Engine 4.25 released!
https://www.unrealengine.com/blog/unreal-engine-4-25-released

Featured free Marketplace content - May 2020
https://www.unrealengine.com/blog/featured-free-marketplace-content---may-2020

Ore Creative explains how to leverage Editor Utility Widgets to stylize your game
https://www.unrealengine.com/tech-blog/ore-creative-explains-how-to-leverage-editor-utility-widgets-to-stylize-your-game

Unreal Engine Spotlight - BANDAI NAMCO Entertainment
https://www.unrealengine.com/spotlights/unreal-engine-spotlight---bandai-namco-entertainment

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https://www.unrealengine.com/spotlights/ike-develops-virtual-simulator-for-automated-trucks-with-unreal-engine

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Renegade Hardware
https://forums.unrealengine.com/community/released-projects/1752402

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Nature morte
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