Immersive, true-to-life audio | Feature Highlight | Unreal Engine

Immersive, true-to-life audio | Feature Highlight | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=1cgN5pLG8Rs



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Unreal (1998)
Duration: 2:39
93,770 views
3,353


New to Unreal Engine in version 4.25, we’ve added Convolution Reverb and support for Ambisonic Soundfield rendering. Both features allow for the importation and use of audio samples captured from real world spaces to enhance your Unreal project's environmental sound. With these additions, designers can bring their projects to life with more immersive and realistic audio that simulates true-to-life acoustic spaces.

Find out more about what's new in Unreal Engine 4.25: https://www.unrealengine.com/en-US/release-notes




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
UE4.25
audio simulation
convolution reverb
soundfields
ambisonics



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