Memento : Design Patterns in TypeScript

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Documentation : https://sbcode.net/typescript/memento/

Throughout the lifecycle of an application, an objects state may change. You might want to store a copy of the current state in case of later retrieval. E.g., when writing a document, you may want to auto save the current state every 10 minutes. Or you have a game, and you want to save the current position of your player in the level, with its score and current inventory.

You can use the Memento pattern for saving a copy of state and for later retrieval if necessary.

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Design Patterns In TypeScript
TypeScript
Design Patterns
memento
memento pattern