Mental Omega 3.3.4 - Allied Co-Op Low Rider with AI Ally (Solo Playthrough)
Allied Cooperative mission on Mental difficulty, with Hard AI as an ally instead of a human player.
Because of base building and simple mission objectives, this co-op mission is playable AND beatable with an AI teammate.
This playthrough also shows the pros and cons of an AI teammate:
Pros:
- AI has infinite money, so they can keep the pressure on the enemy, letting you focus on the objectives.
- AI will not leave midgame due to connection issues or other reasons. Only you can decide when to quit the playthrough.
- No ping/connection issues.
- Exclusive to this mission, the AI is able to build Warhawks, which is normally unavailable to human players.
Cons:
- If AI is chosen as Player 1, they will not automatically order their Abrams Tank reinforcements.
- No direct way of communicating with them for teamwork, so just let AI teammate fight on their own.
- Their Engineer rushes can annoy you more than the enemy, since they capture tech buildings that AI does not need or use (like Oil Derricks and Expansion Post). Best to capture the Oil Derricks faster than they do so you don't run out of money.
Mental Omega Official Website: http://mentalomega.com/
Mental Omega Forums: https://forums.revora.net/forum/2554-mental-omega-30-33-discussion/
Mental Omega Unofficial Wiki: https://moapyr.fandom.com/wiki/Mental_Omega_APYR_Wiki
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