MENTAL OMEGA 3.3.4 - Allied Fan Mission MINESWEEPER
Mental Omega 3.3.4 for C&C Red Alert 2 Yuri's Revenge, Allied Custom Map "Minesweeper" by WanNiang. Mental Omega 3.3.4 is next part of Mental Omega mods for Red Alert 2, after Mental Omega 1.2, Mental Omega 2.0 and Mental Omega 3.0
The time has come once again, the new version of Command & Conquer Red Alert 2 Mental Omega 3.3 is finally here. Furthering the Red Alert 2 legacy, Mental Omega 3.3 builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon, while introducing a completely new faction to the play - the Foehn Revolt - complete with its own 3 subfaction, structures, units, support powers and heroes.
Command and Conquer Red Alert 2 Mental Omega 3.3 requires files from a working installation of Red Alert 2 & Yuri's Revenge patched to 1.001 to be played. The Red Alert 2 is automatically patched to 1.006 during the installation of Yuri's Revenge.
This can be a quite quick mission to complete or a very tiresome one, it all depends of your luck and well... controlling Prism Tanks to avoid collateral damage. You can start in one of the two following locations - choosing the flag next to the RA1 Radar Dome as your starting position or the one near the Psychic Beacon. When you start at the British side of the map in Gibraltar itself, you will get the Tanya chronoshifted in the ice cream truck together with some crates to upgrade her. After picking up the Spanish flag, you will get a massive amount of troops together with Tanya and MCV teleported next to the Psychic Beacon, capturing it and all the base. As soon as the mission begins, focus on destroying the Psychic Beacon in the second Allied base, once done, you will get the control of their forces to help you later. From then, look at the mind controlled Soviet base to the northwest corner of the map, you will notice that on the top of the hill there is another Psychic Beacon to destroy or capture. But here comes the first nasty surprise to you - unfortunately the Allies will chronoshift their forces DIRECTLY at Psychic Beacon, destroying it in the process and freeing the Soviets. The Soviets will go berserk against you and the Epsilon, what is a shame because they are the first one to be wiped from the map, keeping them alive makes no sense, just obliterate them ASAP. It is not mandatory capture the Tech Shipyard and Tech Maintenance Building but it strongly advised to keep your Prism Tanks away from these building - capturing them is vital to finish mission faster. Without destroying these buildings, you will get a map fully revealed together with destroying all of the sea mines on the map, remember that the main objective in this mission is to destroy the Navy. Unfortunately this means destroying all these hidden Piranhas around the waters, just find all of them and do not forget about destroying the Epsilon's Sub Pens.
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