Mercenaries 2 World in Flames speedrun "Double Crash at the Final Mission" in 2h47m22s

Published on ● Video Link: https://www.youtube.com/watch?v=ndISsTVE5gI



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Scroll down to see theoretical route.

Yep, this run is not "finished". It is finished as I tried twice to finish it without any stability. I think it's a better idea to not waste my time on a shared Arc A770/5600X desktop when I should just play on a computer I own. Maybe limiting threads would definitely help with stability.
But maybe you can only be so stable on a 5600X/Arc A770, Linux 6.6, and Wine 8.0. This instability and falling through the ground definitely didn't happen when I was on the slowpoke N4500 ministation. Which I don't have the RX 460 anymore. But I should finish the game with my Tactical rules so maybe I will learn positions and assets on the map better now.

I was playing with a bunch of optimizations now, but as you can see, those optimizations, while fair theoretically, didn't actually work when I tried to execute them lol. But my speedrun goal is to break 2h in this game, and I KNOW that is very possible, in fact a 1h39m might be possible, but that would require some great luck lol and luck on button presses too. Someday.
1. Do Rescue Carmona.
2. Capture Solano's Villa. Try plowing through the maze with a sports bike, or just the chopper if a Sports Bike can't be stolen.
3. Drive the Inferno through the the maze of the PMC and steal the truck with guns.
4. Drive a fast car to take the Devasator, as with the truck, try crashing it into the post to decelerate instead of braking.
5. Drive a car up the hill to the airport, find the fastest route to the runway and take the Kestrel immediately this time, fly low, and then blow up the SAM with rockets. I think it is actually faster to go to the northern port outpost first rather than the southern marcaibo lake outpost through. Winch the truck up and bring it back to the HQ without releasing the winch until the driver jumps out. Otherwise, if he bumps a wall, he explodes and the mission ends.
6. Remember to talk to Ewan and Fiona for faction info. Then transit to the UP HQ. I think going east is faster, but you definitely want a Spectrum Sport or Sport Bike to jump through the outpost wall.
7. Ride your bike to the port and ride a warhorse patrol boat to the outpost on the other side. When you call in the strike team, pull out the pilot to keep his copter.
8. Fly his copter to the PLAV headquarter after the mission is done, forget about the fuel expansion. We'll find a way to do it without the extra fuel.
9. Buy Castro transports and ride a car down the hill to the first turn, there you can call in the commando team without "Too many guerilla soldiers in the area". You can also try to winch that Puma light tank to prevent it from shooting your soldiers, drop him in the water, or just at the base of the cliff to deny his firing position.
10. Buy the fuel expansion and immediately go to Eva's.
11. Talk to Eva for Misha obviously. But then go to UP HQ, try calling in the Castro transport early, or maybe not since Ewan has a habit of vanishing and you might as well accept the contract first.
12. Do Paint the Town, try to steal a VZ chopper after the first building to move and crash them into the second one for a instant destruction.
13. Do Jungle Cruise.
14. Do the Tropical Island Getaway, get a helicopter to fly to Misha and do his mission.
15. Do get Blanco.
16. Do get Solano. It appears sometimes you can call Ewan's transit, perhaps before dropping the bomb, that should help you skip the attack chopper flight back to the PMC.
17. Try to steal a anti tank rogue that we remember UP HVT outpost has one patrolling in the Amazons, you can fly to Orinco river outpost and use a Castro Transport to attract it, grapple it, then fly it to the AN HQ.
18. Only problem is, I fall through the map, then I reset the contract, but then the Rogue disappears o_O.
19. If I could have a copter, and do a fly through rocket/missile bombardment of the rocket artillery. We might want to land the copter somewhere safe, like near the bridge near the river, and find a Fuel Air RPG. If we can remember which guy on the beach has the RPG.
20. Try to position carpet bomb better to blow up the 2 officers to the north at once. Obviously I screwed up having a armed copter AND the carpet bomb at the same time.
21. Default Apache assault on the CIA plane that crashed in Margarita.
22. It would also be the fastest if we have a armed copter to destroy the SAMs, however, Castros don't move up and down (evasive enough).
23. Yes. Basically this.




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