Messing around with Tiles in Asphodelos
I am messing around with tiles I can use as error tiles in Asphodel. The default game maker of '0' leaves the tiles blank, meaning the world background shows through. The value 'undefined' is used on the water-edge overlay so the original layer shows through, so I made tile ID '1' be the Error Tile. This shows a bit of how the world generation system works in depth, and it was also me just messing around with the tiles. I hope to start on random world generation soon, I am kinda busy right now though... :(
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Currently, MicahTheManiac has 11 views for Tiles across 1 video. His channel published less than an hour of Tiles content, less than 0.17% of the total video content that MicahTheManiac has uploaded to YouTube.