Meteoro Striker: 2 Minutes of Gameplay (Gelmoov)

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Published on ● Video Link: https://www.youtube.com/watch?v=s_8CTqZCxm8



Duration: 2:09
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Gelmoov: Tiles next to a depleted element melts after 4 seconds. Double melted elements sent. Overloads ignore melted.

My personal thoughts on Gelmoov: This is one of those avatars you'd want to hug, but it'd probably be too dangerous to. Gelmoov's gimmick is as follows, all elements next to a depleted element will slowly "melt," which will deplete them and give them the melted status. After 4 seconds, it will be completely melted and have a special mark on the upper half to show this. Overloads will ignore melted tiles and making a match with them unmelts them. So why should the elements be melted in the first place? Because they're counted as double. The ability basically has a "wildfire effect" that causes elements to continuously melt as more and more tiles deplete from the ability, so that can result in a ton of elements counted as double. That can also result in a double edged sword however, as that can result in blacking out your entire board and leaving you vulnerable if you're not careful. But the attack boost provided can pay off if you're fast and crafty enough. A little trick you can use: if an element is starting to melt, move it away from the depleted elements and it will not only stop melting, the timer for its melting will reset, which can help with your combos.