Meteoro Striker: 2 Minutes of Gameplay (Nixin)
Nixin: x11+ combo will have 77 Blast combo bonus. Immune to all debuffs. Power-ups/debuffs cannot be charged.
My personal thoughts on Nixin: Page 5 had a strong start with this guy in the starting lineup. Nixin's first ability is standard affair, just get a high combo and the bonus skyrockets, allowing faster launches that much faster and overall survivability more easy since the stack is rather slow and somewhat easy to disrupt by high level opponents. But the second ability is *very* powerful, an outright immunity to debuffs at all times. For the other characters that have an ability that negate or block debuffs usually need some kind of requirement (like a charge meter) or have some trade-off (like sharing buffs with the other player), Nixin falls into the latter category. Nixin, in exchange for being immune to everything also loses the ability to charge debuffs or power-ups himself, which is a very reasonable and fair trade-off for such a strong effect. This turns Nixin into a character that requires pure skill rather than relying on a gimmick of some kind, which makes it feel pretty close to playing the game this game is inspired by; Meteos. I have a huge respect for this character because of this. Biggest tip for this character is just match a lot really quickly before you get overwhelmed.