Metroid Fusion 100% Walkthrough Part 1 - A New Threat
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am going for 100% pickups, as well as trying to beat it under two hours. Oddly enough, the main items do not count toward the percentage at all, so extra Power Bomb expansions were added.
In this part, I go through the five minute long intro, I get the Missile Launcher, two Missile Tanks, and come across an eye door like the ones from Super Metroid. You (should) know what that means...
Items acquired:
Missile Launcher
Missile Tank x2
Main Item List:
Missile Launcher [x]
Morph Ball
Charge Beam
Morph Ball Bomb
Hi-Jump + Jumpball
Speed Booster
Super Missile
Varia Suit
Ice Missile
Wide Beam
Power Bomb
Space Jump
Plasma Beam
Gravity Suit
Diffusion Missile
Wave Beam
Screw Attack
Expansions:
Missile Tanks: 2/48
Energy Tanks: 0/20
Power Bomb Tanks: 0/32
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