Metroid Fusion 100% Walkthrough Part 9 - Power Bomb
Here's a walkthrough of me going through Metroid Fusion for Game Boy Advance. I am going for 100% pickups, as well as trying to beat it under two hours. Oddly enough, the main items do not count toward the percentage at all, so extra Power Bomb expansions were added.
Samus goes to the Main Deck to find the Etecoons and Dachoras that helped her back on Planet Zebes. After that, she goes back to Sector 5 to get the Power Bombs, and uses them to find some more expansions.
Items acquired:
Missile Tank x2
Power Bomb
Power Bomb Tank x3
Main Item List:
Missile Launcher [x]
Morph Ball [x]
Charge Beam [x]
Morph Ball Bombs [x]
Hi-Jump + Jumpball [x]
Speed Booster [x]
Super Missile [x]
Varia Suit [x]
Ice Missile [x]
Wide Beam [x]
Power Bomb [x]
Space Jump
Plasma Beam
Gravity Suit
Diffusion Missile
Wave Beam
Screw Attack
Expansions:
Missile Tanks: 25/48
Energy Tanks: 8/20
Power Bomb Tanks: 3/32
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