Metroid Fusion (GBA) - Part 31: ...And Justice For All

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NOTE: Parts 30 and 31 were recorded in reverse order. I had done this before Part 30, therefore both parts contain post-game commentary.

Now that Samus has finished her collect-a-thon throughout the B.S.L., it's time for her to head back to the Main Deck. She must head to the Operations Room and change the path of the station so it can crash into SR388. However, her old friend the SA-X is back to try to prevent her from doing that.

The SA-X battle can be very grueling, especially for those who haven't gought it before. However, it can be tricked into a pattern where you can simply blast it and jump, making its A.I. all messed up. I think the first phase of the battle is the hardest, and the second phase is really easy.

After Samus changes the station's path, the classic countdown we have seen in previous games commences. Just when you think she's out of the woods, an Omega Metroid comes to greet her, plus her ship is gone! The final fight with the Omega Metroid is among the easiest in the game. Simply avoid its claws while blasting it with charged Ice Beam shots that the SA-X just gave Samus. Afterwards, enjoy the ending and credits. I really enjoyed playing this game! :)