Metroid: Other M | First/Blind Playthrough | Part 19/19
Playlist: • Playthrough #688: Metroid: Other M [Ongoing]
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What is Metroid: Other M?
Metroid: Other M is a 2010 action-adventure video game developed by Team Ninja and Nintendo SPD and published by Nintendo for the Wii. It is part of the Metroid series, and takes place between the events of Super Metroid and Metroid Fusion. The player controls intergalactic bounty hunter Samus Aran, who investigates a derelict space station with a Galactic Federation platoon, including her former commanding officer, Adam Malkovich.
Longtime Metroid director Yoshio Sakamoto approached Team Ninja to develop Other M, while animation studio D-Rockets handled the cutscenes. The development team employed a simple control scheme to make the game appealing to modern players, and gave significant focus on plot and characterization, with extensive cinematics and voice acting. Other M is played from a third-person perspective using only the Wii Remote, and focuses on exploration and combat. It introduces melee attacks which can only be executed when an enemy's health is reduced.
Metroid: Other M is an action-adventure game with three-dimensional graphics. Players take control of series protagonist Samus Aran, a bounty hunter who investigates a derelict space station, known as the Bottle Ship. The main environment is the vessel interior, known as the Main Sector, along with the other environments that are contained in "sectors" or gigantic spheres within the ship.
The Biosphere, a lush, tropical region; the Cryophere, an arctic environment; and the Pyrosphere, a heated, lava-filled area. The gameplay revolves around solving puzzles to uncover secrets, platform jumping, and shooting enemies. The game unfolds in a linear manner, and the in-game map highlights the next objective.
The regular gameplay features a third-person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid games, the environments are three-dimensional and movement is not limited to a two-dimensional plane.
When the Wii Remote is pointed towards the screen, the angle switches into a first-person perspective, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.
Metroid: Other M is the first game in the Metroid series to feature melee attacks. With well-timed button presses, players can use special techniques, such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range.
Unlike other Metroid games, enemies do not drop items, with the restoration of health and ammo occurring either by using the Navigation Booths, or employing of the Concentration technique, where Samus rests and replenishes missiles and health. Players can also use the Navigation Booths to save their progress.
While there are power-ups scattered around the Bottle Ship, a few items are already equipped by Samus, but she agrees to wait to use them until commanding officer Adam Malkovich authorizes her to do so. Players can find items that will augment Samus's abilities, such as Energy and Missile Tanks.