
Metroid Prime 3: Corruption (Part 58) {Hypermode} Modifying our Gunship
We went to an new area in Cliffside Bryyo. I get the War Golem moving and am able to go on, finding an Energy Tank, and eventually the Federation Landing Site where I have to fight a bunch of Warp Hounds and Reptilicus Hunters. After finishing up the fight, I find the first Energy Cell, and am able to open the hangar bay doors. That lets the ship land, and get the Ship Missile Launcher upgrade.
I head on back to the Fiery area to easily destroy the Generator there. I find a few more Space Pirate scans along the way.
New Enemies!
Shield Pirate Trooper. Threat level - Average
Remorse-Class Turret. Threat level - Below Average
Advance Shield Trooper. Threat level - Above Average
Pickups.
Energy Tank - 10:00
Energy Cell - 18:07
Ship Missiles - 21:56
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