Metroid Prime Hunters | First/Blind Playthrough | Part 8/15

Channel:
Subscribers:
9,610
Published on ● Video Link: https://www.youtube.com/watch?v=-q7OBfQA9RQ



Duration: 0:00
1 views
0


Playlist:    • Playthrough #679: Metroid Prime Hunters [O...  
Support the channel: https://www.paypal.com/donate/?hosted_button_id=5PBT87FAGSBSE
Stream VoDs:    / @trwstreams  

What is Metroid Prime Hunters?

Metroid Prime Hunters is an action-adventure game published by Nintendo and developed by its Redmond-based subsidiary, Nintendo Software Technology, for the Nintendo DS. It was released in North America in March 2006, with other territories later.

The story takes place in between the events of Metroid Prime and Metroid Prime 2: Echoes. Players assume the role of series protagonist Samus Aran, who investigates a mysterious message that originated from the Alimbic Cluster and comes into contact with a legion of bounty hunters.

Like the previous titles in the Prime series, Metroid Prime Hunters is generally classified as a first-person adventure to highlight the focus on navigation and discovery. However, the game differs from its predecessors with the removal of assisted aiming, more action-oriented gameplay, and the inclusion of an online multiplayer mode. The player controls Samus Aran, who is equipped with a Power Suit that allows her to access her gunship from anywhere. She can scan almost any object in the game; the gunship will return relevant information retrieved from its database.

An Arm Cannon is attached to the Power Suit, which she uses to attack enemies. To enter small tunnels, Samus can roll into a Morph Ball, an alternative form of the Power Suit that decreases her size substantially. In this form, she is given an unlimited supply of bombs but is only allowed to use three at a time. She can use the bombs to defend herself and destroy small objects.

In Metroid Prime Hunters, the Nintendo DS's top screen shows Samus's HUD as seen from her visor, which displays the amount of remaining ammunition for the currently selected weapon along with her health; in multiplayer games, the number of kills and time remaining in the round are also shown. The bottom touchscreen displays the radar. When using the default control scheme, movement is controlled using the D-pad, and aiming is controlled by dragging the stylus along the touchscreen.

Metroid Prime Hunters features a multiplayer mode that supports up to four players and includes voice chat capability. In it, the player is able to control Samus or one of six other bounty hunters featured in the single-player mode. Each bounty hunter has a unique alternative form, such as Samus's Morph Ball, and a special weapon. The game host can set options for point and time limits, and restrict the use of radar. Computer-controlled players of varying skill levels can be added to games if the minimum of four players is not met.