MGS5 Episode 5: Over the Fence \ PS4 Pro Gameplay Metal Gear Solid V: The Phantom Pain No Commentary
Episode 5: Over the Fence
Debriefing
Info: Extract the engineer who tried to defect from a Soviet base camp and is now being held at Wakh Sind Barracks.
Targets: 1x Engineer
Obtainable Skills / Blueprints:
Bionics Specialist
Blueprint
Mission Tasks Type
Extracted the captive engineer Obligatory
Fulton extracted the engineer through the hole in the facility's ceiling Optional
Extracted the prisoner plotting to escape from Wakh Sind Barracks Optional
Extracted the four-wheel drive patrolling between outposts Optional
Secured the blueprint at Wakh Sind Barracks Optional
Land on the LZ to the east of Wakh Sind Barracks and it'll make your mission much quicker. We've already been here (if you did the Mission Tasks on Mission 1) so you may already know your way around here.
Extracted the prisoner plotting to escape from Wakh Sind Barracks
Once you land, go west from the fork in the path and stick to the northern mountain. This allows you to climb on top of the mountain and you can over look the main portion of Wakh Sind Barracks, the part you just skipped and the gate into Wakh Sind Barracks itself. Cross on top of the gate and you'll find a prisoner. Fulton extract him.
Extracted the captive engineer
Return and open up your iDroid. The engineer is located inside the larger building to the northwest. Head here and be wary of the couple enemies inside. Take care of them and locate the engineer behind a locked door. Open it up and its time to extract him. Read the next Mission Task.
Fulton extracted the engineer through the hole in the facility's ceiling
There's a hole in the ceiling down here. Line the engineer with the hole and Fulton extract him. Simple eh?
Extracted the four-wheel drive patrolling between outposts
As soon as you land on the eastern LZ you'll see your target heading to Wakh Sind Barracks. You can shoot the vehicle to make it stop and have the driver get off. Note that you need to upgrade your Fulton Recovery System so you can extract vehicles.
Secured the blueprint at Wakh Sind Barracks
Next to the large building where the engineer is/was there are 6 smaller buildings. Enter the upper left most one to find your Blueprint inside.
Metal Gear Solid V: The Phantom Pain (メタルギアソリッドV ファントムペイン Metaru Gia Soriddo Faibu: Fantomu Pein?) is a canonical installment in the Metal Gear series. It was developed by Kojima Productions using their self-programmed Fox Engine and published by Konami. As with previous Metal Gear Solid titles, Hideo Kojima designed, wrote, directed, and produced the game. This was the final Metal Gear game Kojima worked on prior to his departure from Konami in October 2015.[5][6]
The game was released worldwide for the PlayStation 3, Xbox 360, Xbox One, PlayStation 4 and Microsoft Windows on September 1, 2015. It was released in Japan the following day.[2][4]
Developer(s)
Kojima Productions
Publisher(s)
Konami
Designer(s)
Hideo Kojima (director & producer)
Kenichiro Imaizumi (producer)
Writer(s)
Hideo Kojima
Shuyo Murata
Hidenari Inamura
Etsu Tamari
Artist(s)
Yoji Shinkawa
Composer(s)
Ludvig Forssell
Akihiro Honda
Harry Gregson-Williams
Engine
Fox Engine
Set in 1984, nine years after the events of Metal Gear Solid V: Ground Zeroes, The Phantom Pain serves as a prequel to Metal Gear, which is set in 1995. The game's subtitle refers to a medical condition commonly associated with amputees, when an individual experiences sensations, specifically pain, in limbs or organs that are no longer physically part of their body. The Phantom Pain is the first Metal Gear game to fully use an open world gameplay structure.
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