Minecraft 1.19.4 snapshot 23W05A - LIVE Changelog - INFINITE Effects and More tweaks
NEW #minecraft #snapshot #23w05a Live Changelog
Changelog: https://www.minecraft.net/en-us/article/minecraft-snapshot-23w05a
0:00 intro
1:00 external overview of 23w05a
6:31 conclusion
7:08 on working live videos & outro
CHANGES
Updated the Create New World screen
Interacting with armor or elytra items in-hand will now swap them with equipped gear
ACCESSIBILITY
Changed how tooltips in the menu UI are positioned so buttons are still readable
Added two new options in the Accessibility menu for adjusting the speed and transparency of enchantment glints
UPDATED CREATE NEW WORLD SCREEN
The screen is now organized into three tabs
The Game-Tab allows to set the world name, Gamemode, Difficultly and whether to allow cheats
The World-Tab allows to set the World-Type and Seed, and to toggle the generation of structures and the bonus chest
The More-Tab provides access to the Game Rules and DataPack Selection Screen
Removed the Import Settings button and the corresponding Export Settings button in the Edit World Screen
TECHNICAL CHANGES
TRIM PATTERNS & MATERIALS
The following data is now also defined by a trim material:
override_armor_materials which is an optional map of armor material to overriden color palette
Map key is the armor material that this trim material wants to override with a different color palette
Map value is the name of the color palette that will be used when this trim material is applied to an armor piece with the corresponding armor material
The following data is no longer defined by a trim material:
incompatible_armor_material
COMMANDS
EFFECT
infinite is now a valid option for effect durations
Infinite effect durations show up as "∞" in the player inventory view
EXPERIMENTAL FEATURES
Armor trims can now be applied to leather armor
Armor can now have trims of the same material it is made out of
For example, a Golden Chestplate with a Golden Armor Trim is now possible
The texture of the Dune armor trim has been tweaked so that the symbol on the chestplate is moved up a few pixels
Loot tables for smithing templates have been adjusted
LOOT TABLES FOR SMITHING TEMPLATES
The following common armor trims now always generate 2 templates in a chest when found:
Dune
Coast
Wild
Sentry
This is to give new players a chance to understand that smithing templates are consumed when used
Netherite Upgrade smithing templates have been made twice as common
While we do want Netherite upgrading to be more challenging, we felt the previous rates did not encourage further exploration after finding the first Netherite Upgrade template
1 Eye Armor Trim is now guaranteed in every Stronghold library chest
This is so even in the most unlucky worlds, this armor trim can still be found
Woodland Mansions now have a greatly increased chance of generating the Vex Armor Trim smithing template
Woodland Mansions already have very few chests that utilize loot tables - in unlucky generations, none at all. It was too rare to find one of these trims, and we want the challenge of getting the Vex Armor Trim to be more about finding a Woodland Mansion to begin with
Across the board, smithing templates have been made slightly more common
Due to the method of crafting copies of templates, we want the process of discovering another template in a structure to feel like the player has just saved 7 diamonds. If the templates are too rare, this situation does not happen as much, meaning players will not be encouraged to explore more structures
18 FIXED BUGS IN SNAPSHOT Check on changelog
Thanks for streaming like, comment and subscribe
Other Videos By Momoleaon
Other Statistics
Minecraft Statistics For Momoleaon
Momoleaon currently has 211,876 views spread across 422 videos for Minecraft. His channel uploaded 23 hours worth of Minecraft videos, roughly 96.45% of the content that Momoleaon has uploaded to YouTube.