MINECRAFT COM TECNOLOGIA E ECOSSISTEMAS - ECO [Conhecendo o Jogo Gameplay Português PT-BR]
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Establish and maintain your own set of laws and government, which are enforced automatically by the game. Draft a proposal to limit clear-cutting in a protected forest, incentivize green energy solutions over fossil fuels by providing tax subsidies and penalties. Participate in elections for world leadership, allowing you to set tax rates and allocate community money. Use a programmable law system to make dynamic and flexible rules for the community, passing them by vote. Construct a wide variety of governments; from tightly-regulated dictator-states, to tax-and-spend subsidy programs, or even lawless communities relying on trust.
Your skills increase based on your food and shelter. By consuming a highly nutritious variety of food and building an elaborate home you will rapidly increase your skill points. Skill points can be spent on skills like farming, hunting, trade, engineering, research, and more. Contribute to the greater good while increasing your own personal success.
In the player-run economy, you achieve the most when you specialize and trade both goods and services. Create stores to buy and sell goods you need asynchronously with other players. Setup contracts within the game’s quest-like labor market, soliciting other players to perform specialized work for you in exchange for payment. Build complex crafting machines and charge a fee for players to use them. A thriving economy in Eco can be both a powerful tool for progress, or a dangerous threat to the environment.
To grease the wheels of commerce, you can create your own currencies, backed by fiat or by resources. Manage the value of your currency relative to others by setting exchange rates at asynchronous currency exchanges. Sell items at stores and collect credit from other players. Eco is designed for rich asynchronous play, allowing many players of many disciplines to contribute to one another’s goals at separate or simultaneous times.
Included Features
Online Multiplayer - Collaborate online with a community of players.
Local Singleplayer - Build your own world, with the option to invite friends.
Dedicated Server Included - Host your own Eco worlds.
Over 30 different craft tables, with hundreds of recipes.
Hundreds of items, skills, craft tables, and building blocks.
A simulated ecosystem with dozens of unique species.
With limited carrying capacity, players must create vehicles and networks of roads to transport materials.
Create your own backed or fiat currencies, using them as a means of exchange in the economy.
Build stores where you can sell your excess items for a profit.
Eat varied and nutritious food and build ever larger homes to increase your skills.
Create contracts for jobs that you would like players with different skill-specialties to accomplish for you. Take on contracts from other players that need the skills you possess.
Design laws using programmable template system to protect your world or increase your profits, enforced by the game if ratified by the population.
Run for election and make decisions that affect the globe.
View and compile rich data from the simulation and use it to argue for group decisions.
Claim land as your own property, and share access rights.
Give and remove reputation from other players.
Find a balance between progress and protection, between individual needs and those of the group, succeeding or failing together.