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Minecraft: PlayStation®4 Edition
Minecraft is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being fully released in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development. Minecraft is the best-selling video game of all time, with over 238 million copies sold and nearly 140 million monthly active players as of 2021, and has been ported to several platforms.
In Minecraft, players explore a blocky, procedurally generated 3D world with virtually infinite terrain and may discover and extract raw materials, craft tools and items, and build structures, earthworks, and simple machines. Depending on their chosen game mode, players can fight hostile mobs, as well as cooperate with or compete against other players in the same world. Game modes include a survival mode (in which players must acquire resources to build in the world and maintain health) and a creative mode (where players have unlimited resources and access to flight). There is also a wide variety of user-generated content, such as modifications, servers, skins, texture packs, and custom maps, which add new game mechanics and possibilities.
Minecraft received critical acclaim, winning several awards and later being cited as one of the greatest video games of all time. Social media, parodies, adaptations, merchandise, and the annual Minecon conventions played prominent roles in popularizing the game. The game has also been used in educational environments to teach chemistry, computer-aided design, and computer science. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. Several spin-offs have also been made, including Minecraft: Story Mode, Minecraft Dungeons, Minecraft Earth, and the upcoming Minecraft Legends.
Gameplay
Minecraft is a 3D sandbox game that has no required goals to accomplish, allowing players a large amount of freedom in choosing how to play the game. However, there is an achievement system, known as "advancements" in the Java ion of the game, and "trophies" on the PlayStation ports. Gameplay is in the first-person perspective by default, but players have the option of a third-person perspective. The game world is composed of rough 3D objects—mainly cubes and fluids, and commonly called "blocks"—representing various materials, such as dirt, stone, ores, tree trunks, water, and lava. The core gameplay revolves around picking up and placing these objects. These blocks are arranged in a 3D grid, while players can move freely around the world. Players can "mine" blocks and then place them elsewhere, enabling them to build things. Many commentators have described the game's physics system as unrealistic. The game also contains a material called redstone, which can be used to make primitive mechanical devices, electrical circuits, and logic gates, allowing for the construction of many complex systems.
The game world is virtually infinite and procedurally generated as players explore it, using a map seed that is obtained from the system clock at the time of world creation (or manually specified by the player). There are limits on vertical movement, but Minecraft allows an infinitely large game world to be generated on the horizontal plane. Due to technical problems when extremely distant locations are reached, however, there is a barrier preventing players from traversing to locations beyond 30,000,000 blocks from the center. The game achieves this by splitting the world data into smaller sections called "chunks" that are only created or loaded when players are nearby. The world is divided into biomes ranging from deserts to jungles to snowfields; the terrain includes plains, mountains, forests, caves, and bodies of water/lava. The in-game time system follows a day and night cycle, with one full cycle lasting for 20 real-time minutes.
When starting a new world, players must choose one of five game modes, as well as one of four difficulties, ranging from "Peaceful" to "Hard". Increasing the difficulty of the game causes the player to take more damage from mobs, as well as having other difficulty-specific effects.
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