Mist Slayer - 45 minutes PC Casual Gameplay Part 1 - 2P's Re.V.U from Game Round July 2023
Mist Slayer - Part 1 Gameplay
⚔️ Adventure
👸 RPG
👪 Co-Op
1st Test
VERSION 0.3.19
Developers:
- Mist Slayer is a 3rd person 3D action Roguelite game.
- You play as a time traveler summoned by the god of mist world to defeat evil invaders.
- You can play different characters with distinctive fighting styles.
- Each run is randomly generated with different levels, enemies, collectable power-ups and items.
- The game supports 4 players to play online. You can play with your friends, or on your own.
2P's Re.V.U.
I've got to say, I had a blast! The fact that it was co-op made the whole experience incredibly entertaining. We teamed up and fought our way through waves of enemies, and it was a total thrill. The physics in the game were really well developed, and it added a whole new layer of immersion. Overall, I thoroughly enjoyed it!
Now, let's talk about the graphics. They were decent, but I couldn't help but feel that they could be better. Considering the cool concept of the game, I was expecting some more stunning visuals. Don't get me wrong, they weren't bad, but they just didn't quite reach that "wow" factor. Perhaps a little more polish in that department would take the game to the next level.
I did encounter a couple of bugs during my playthrough. One of them was related to the upgrade crystals. When they were far away in the mists, they appeared really weirdly on the screen, which I'm guessing is a graphic issue. It didn't affect the gameplay, but it was a bit distracting. The other bug occurred in the middle of a fight when I unexpectedly went through a conversation with Misty. It was a bit odd, but fortunately, the combat physics were spot on. In fact, they reminded me of two of my all-time favorite games, "Legend of Zelda" and "Devil May Cry." The intense battles were a blast!
There are a couple of improvements I'd like to suggest. Firstly, it would be great if there was a way to track my teammates on the screen. I often found myself losing sight of them, which made coordinating our actions a bit tricky. Having a marker or some sort of indicator would make teamwork much smoother. Also, I really loved the idea that when you die, you're taken somewhere chill to upgrade your stuff. That was a neat touch!
All in all, this game shows a lot of promise. Despite a few hiccups, the enjoyable co-op experience, solid physics, and engaging combat made it a game I'd definitely recommend. With a bit of fine-tuning in the graphics department and some additional features to
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