Mobile Prototype v0.001
Alright, so this is my very first attempt at programming a mobile game using Unreal Engine. It's still very basic as I've only been able to put about two hours into it, but at the moment I've taken one of the templates from UE4 and overridden the directional controls with my own take on swipe controls. You can touch the character, and then once you start swiping, it will assign an impulse to the character based on the speed of your swipe.
Next will be to replace the firing mechanism with something custom as well.
Right now I'm working with blueprint, and I might convert to c++ later once things have been prototyped.
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