Modded Castlevania: Dawn of Sorrow Final Boss Scenario
I was messing with the Dawn of Sorrow mod tools and I came up with this interesting scenario. It kinda works cause Evil Soma loses his attacks when other enemies are in the room so there aren't as many impossible to avoid attacks(though they still happen a lot). The reason I probably wouldn't use it outside of a possibly being it's own standalone mod is because the player can get launched behind one of the guards. This makes the fight a lot less interesting.
Mod tool: https://www.romhacking.net/forum/index.php?topic=23678.0
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