Modding Doom 3 Part 11 - Optimization (Vis Portals and Light Overlap)
This episode demonstrates just two methods we can use to optimize our maps, so people playing them experience silky smooth gameplay. Our discussion begins with Vis Portals; what they are, how they work, how to make them and where to place them in our maps. We also look at a command line tool which will help us diagnose any light overlap problems our maps may have.
Find the id Doom 3 SDK Vis Portal article here:
https://www.iddevnet.com/doom3/visportals.php
The Dark Mod Vis Portal article is here:
http://wiki.thedarkmod.com/index.php?title=Visportals
The Dark Mod "Performance: Essential Must-Knows" article link:
http://wiki.thedarkmod.com/index.php?title=Performance:_Essential_Must-Knows
Visit my channel here:
https://www.youtube.com/channel/UCGGe9R_I7DO5smGFr6bq5-w
My email:
tomasbarak841@gmail.com
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At present, Tomas Barak has 57,715 views spread across 32 videos for Doom 3, with his channel currently having around 17 hours worth of content for Doom 3. This makes up 37.03% of the content that Tomas Barak has uploaded to YouTube.