
Modding Skyrim: Big Mod Designs
Channel:
Subscribers:
1,640
Published on ● Video Link: https://www.youtube.com/watch?v=xZOqwjbebso
Talking about designing and building large mods, the approach you should take so not to bore your self, how to make quests quickly, how to avoid common bethesda script issues and trips that mean an assault on an enemy base can use the same script as an assassination mission but feel very different to the player. Plus cut scene or animated scene tips to really engage the player in your mods story line.
Other Videos By NanoByte Gaming
2021-11-19 | Skyrim SE (Anniversary) Play Through 3. |
2021-11-17 | Skyrim SE Console Mod Tips |
2021-11-15 | Skyrim Anniversary Upgrade Mixed Ratings |
2021-11-14 | Skyrim SE (Anniversary) Play Through 2. |
2021-11-14 | Skyrim SE (Anniversary) Play Through 1. |
2021-11-14 | NanoByte's Desk: Skyrim Test |
2021-11-13 | Sit and Talk: Skyrim, Mods and the Future |
2021-11-12 | Skyrim Anniversary Patch |
2021-11-08 | Return to Helgen on the Xbox |
2021-11-07 | Warhammer Plus: November's Thoughts |
2021-11-07 | Modding Skyrim: Big Mod Designs |
2021-10-28 | Skyrim Mod Apocalypse and My Mods. |
2021-10-22 | Windhelm mod idea for Skyrim 2021 |
2021-10-22 | New Skyrim: New lore mods |
2021-10-14 | Your First 40k Army |
2021-10-07 | Specialist Player Characters in PC games. |
2021-10-02 | Warhammer Plus October Update |
2021-09-13 | The Warhammer Community |
2021-09-10 | Bethesda and DLC's |
2021-09-09 | Starfield Locations |
2021-09-07 | Warhammer Plus Revisited |
Tags:
Skyrim
Mods
Nanobyteghost
nanobyte
giskard
bethesda
return to helgen
knights of the nine
story telling
scripting tips
making levels
making mods