This episode:
Zukan prepares the low poly model for the beetle in using Blender so that he can start the texturing process.
Background:
Monsters & Memories started as a discussion between MMO fans during a series of livestreams, about what it would be like to create a niche, smaller budget / indie game, in the style of a Classic Fantasy MMORPG, but utilizing modern day tools and development practices.
Our belief is that by focusing on a very specific audience and core tenets & feature set, a modest, but compelling MMORPG can be developed without spending 10’s of millions of dollars and do well enough to maintain and grow an ongoing live service.
TIMECODES:
00:00 Beetle Finishing up in Zbrush
0:17:22 Adjusting Low Poly in Blender
01:13:29 UVing the Low Poly
01:24:58 Detour into past personal works
01:32:23 Resume UVing the Low Poly
02:05:04 Preparing High Poly for bakes
02:25:30 What is that rainbow checker texture for???
02:29:30 Nightmare fuel (face UVs)
02:33:56 Outro
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